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More Post by: Matthew Dogherby

emergent gameplay mechanics: How to Design Mechanics That Create Stories Players Want…
emergent gameplay mechanics: How to Design Mechanics That Create Stories Players Want…
Matthew Dogherby Jun 11, 2026

Some of the best moments in games aren’t written in your script.They happen when a…

environmental storytelling game design: Show the Story, Don’t Explain It
environmental storytelling game design: Show the Story, Don’t Explain It
Matthew Dogherby Jun 8, 2026

Master environmental storytelling in game design — the narrative technique that turns a room into…

Mastering the Art of Puzzle Game Design: A Comprehensive Guide
Mastering the Art of Puzzle Game Design: A Comprehensive Guide
Matthew Dogherby Oct 16, 2025

Dive deep into the art of creating handcrafted puzzles. Discover how games like Baba Is…

How to Make a Roguelike (The 3 Pillars of Design)
Matthew Dogherby Sep 16, 2025

Discover the 3 pillars that make roguelikes addictive—simple cores, thoughtful world structure, and escalating player…

How to Pitch Your Game Idea Effectively
How to Pitch Your Game Idea Effectively
Matthew Dogherby Sep 10, 2025

Master the art of pitching your game idea with these essential tips. Learn to craft…

2D level Design - celesta example
2D Level Design Guide: Complete Tutorial for Game Designers (2025)
Matthew Dogherby Aug 20, 2025

Learn 2D level design fundamentals, tools, and techniques. Complete guide covering Unity workflows, visual storytelling,…

Introduction to player trust communication in Game Design
Introduction to player trust communication in Game Design
Matthew Dogherby Jul 28, 2025

Key Takeaways for Game Developers Importance of Player Trust Player trust is the cornerstone of…

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