Grand Theft Auto design doc

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The original game design doc for Grand Theft Auto.

Who hasn’t heard of “Grand Theft Auto”?

The controversial but beloved game mixes goofy humor with a gritty storyline, and Grand Theft Auto and its many sequels have become essential games for anyone who likes to explore open-world games and cause a little mayhem in the process. It’s a game that’s been around for a long time. It has been imitated, but never duplicated.

Originally released in 1995 under the title “Race n’ Chase,” the pitch document from DMA Design Ltd. contains a lot of useful information for programmers, designers and producers. They initially wanted “Grand Theft Auto” to be an addictive multiplayer game with car crashes and crazy stunts.

Things have changed quite a bit now, but “Grand Theft Auto” certainly retains the essence of the original that the designers were looking for.

The pitch document contains the designer’s outline.

  • Story
  • Scope
  • Setting
  • Player
  • Action
  • Objective
  • Graphics

 

In addition to these major pillars, which are the objectives of the game, it also describes what data and code will be used and how the game will run on different operating systems.

Another important element of the pitch document is the timeline. A good timeline, interspersed with the team’s key milestones, can give publishers and investors a better picture of how quickly the team can deliver and how the money will be allocated and spent. officially started on April 4, 1995, and completed on July 1, 1996. The goal was to complete the project. However, the developers failed to achieve any of the milestones.

Then, on October 21, 1997, the game was released as “Grand Theft Auto” with significant changes. Despite its setbacks, it introduced a revolution in gaming, and although we may not have recognized it in the late 1990s, “Grand Theft Auto” changed the meaning of open-world games and the medium of story-driven action.

This pitch document is clear, concise, informative, and well thought out. It’s no surprise that it received the green light. Although the name was eventually changed to “Grand Theft Auto” (a much better name and game if you ask us), their original aspect became a staple of subsequent Grand Theft Auto titles.

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