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Game Design

How to Make a Roguelike (The 3 Pillars of Design)
Matthew Dogherby Sep 16, 2025

Discover the 3 pillars that make roguelikes addictive—simple cores, thoughtful world structure, and escalating player…

Introduction to player trust communication in Game Design
Introduction to player trust communication in Game Design
Matthew Dogherby Jul 28, 2025

Key Takeaways for Game Developers Importance of Player Trust Player trust is the cornerstone of…

The Pitfalls and Most Common Problems in Game Design (and How to…
The Pitfalls and Most Common Problems in Game Design (and How to…
Matthew Dogherby Oct 30, 2023

Discover some of The Pitfalls and Most Common Problems in Game Design (and How to…

Game Design Principles: The Importance of Discovery and Immersion in Game Design
Game Design Principles: The Importance of Discovery and Immersion in Game Design
Matthew Dogherby Oct 10, 2023

With this article you will understand the­ human desire for exploration, discove­ry and the Importance…

Analyzing Game Mechanics with the MDA Framework: A Case Study of Alien:…
Analyzing Game Mechanics with the MDA Framework: A Case Study of Alien:…
Matthew Dogherby Oct 10, 2023

In the de­velopment of the horror game­ Alien: Isolation, the team made­ significant changes to…

What Makes Games FUN (Video Gaming Psychology behind why people play games):…
What Makes Games FUN (Video Gaming Psychology behind why people play games):…
Dale Graal Oct 7, 2023

Discover What Makes Games FUN (Video Gaming Psychology behind why people play games) and what…

A Simple and effective guide to write a Game Design Document (GDD)…
A Simple and effective guide to write a Game Design Document (GDD)…
Dale Graal Oct 5, 2023

A Simple and effective guide to make an write a Game Design Document (GDD) with…

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