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Game Design

Enemy Design, and What It Actually Does
Enemy Design, and What It Actually Does
Dale Graal Apr 24, 2026

How the best games turn enemies into teachers, storytellers, and tactical puzzles Enemies Are More…

Designing The Core Gameplay Loop: The Architecture of Player Engagement
Designing The Core Gameplay Loop: The Architecture of Player Engagement
Matthew Dogherby Nov 1, 2025

The Core Gameplay Loop (CGL) is the structural and psychological heartbeat of any successful game.…

GAME DESIGNERS --Unpacking Horror Level Design Through Alan Wake
Designing Dread: Unpacking Horror Level Design Through Alan Wake
Matthew Dogherby Aug 1, 2024

Crafting Fear in Virtual Worlds: Lessons from a Psychological Thriller In the realm of video…

Key Factors to Master in Game Design: Pacing, Teaching Mechanics, and More
Key Factors to Master in Game Design: Pacing, Teaching Mechanics, and More
Matthew Dogherby Mar 13, 2024

Learn pivotal game design elements: pacing, teaching mechanics, balance, and fun theory to elevate game…

GAME DESIGNERS -- Understanding High and Low Level Game Design
Understanding High and Low Level Game Design
Matthew Dogherby Jan 19, 2024

Exploring high vs. low level game design significance and application.

Using Flow Theory to Create Engaging Games
Using Flow Theory to Create Engaging Games
Matthew Dogherby Dec 27, 2023

Video games achieve peak engagement by getting players into flow state. This means a feeling…

This guide will provide step-by-step instructions on how to design a platformer game, covering everything from level design and character mechanics to creating an immersive gameplay experience. Whether you're a beginner or
How to design a platformer game
Matthew Dogherby Nov 17, 2023

Unlock the secret to crafting of how to design a platformer game with this ultimate…

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