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More Post by: Matthew Dogherby

emergent gameplay mechanics: How to Design Mechanics That Create Stories Players Want…
emergent gameplay mechanics: How to Design Mechanics That Create Stories Players Want…
Matthew Dogherby Jun 11, 2026

Some of the best moments in games aren’t written in your script.They happen when a…

environmental storytelling game design: Show the Story, Don’t Explain It
environmental storytelling game design: Show the Story, Don’t Explain It
Matthew Dogherby Jun 8, 2026

Master environmental storytelling in game design — the narrative technique that turns a room into…

Designing The Core Gameplay Loop: The Architecture of Player Engagement
Designing The Core Gameplay Loop: The Architecture of Player Engagement
Matthew Dogherby Nov 1, 2025

The Core Gameplay Loop (CGL) is the structural and psychological heartbeat of any successful game.…

The Complete Guide to Platformer Game Design: Building Engaging 2D Adventures in…
The Complete Guide to Platformer Game Design: Building Engaging 2D Adventures in…
Matthew Dogherby Oct 20, 2025

Master platformer game design with expert tips on physics, controls, level design, and player psychology.…

game design principles: How Mechanics, Progression, and Narrative Create Unforgettable Gaming Experiences
game design principles: How Mechanics, Progression, and Narrative Create Unforgettable Gaming Experiences
Matthew Dogherby Oct 18, 2025

Understanding game design principles is essential for creating engaging gaming experiences that keep players coming…

Mastering the Art of Puzzle Game Design: A Comprehensive Guide
Mastering the Art of Puzzle Game Design: A Comprehensive Guide
Matthew Dogherby Oct 16, 2025

Dive deep into the art of creating handcrafted puzzles. Discover how games like Baba Is…

How to Make a Roguelike (The 3 Pillars of Design)
Matthew Dogherby Sep 16, 2025

Discover the 3 pillars that make roguelikes addictive—simple cores, thoughtful world structure, and escalating player…

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