our keyboard controls are (for the most part) done, so let’s shift focus onto our camera and mouse controls. so we’ll be able to zoom our camera in or out with the mouse wheel, and clicking the left mouse button in will let us pan the camera around the player so we can look around easier. we’ll also go over setting up some mouse inputs to start interacting with our environment, showing how to alter the mouse cursor based on what we’re looking at and firing off different events for our different object types.
CURSOR ICONS:
https://opengameart.org/content/rpg-cursor-icons-set
source