Last Articles
Featured Articles
Atari Design: Impressions on Coin-Operated Video Game Machines (Cultural Histories of…
Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Drawing from deep archival research and extensive interviews, Atari Design is a rich,…
AGAINST WORLDBUILDING, AND OTHER PROVOCATIONS: Essays on History, Narrative, and Game…
Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] For twelve years, Alexis Kennedy has been writing some of the most original…
Kobold Guide to Game Design, 2nd Edition
Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out…
Stalingrad Replayed (Studies in Game Design Book 4)
Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board…
Most Popular
Unleashing the Game Atmosphere: The Secrets…
The concept of atmosphere plays a pivotal role in video games, enriching…
Balance Games problems? four tricks to…
Balancing a game’s difficulty is a crucial yet challenging aspect of game…
Avoiding Common Game Design Pitfalls: Expert…
Discover about how you could be Avoiding Common Game Design Pitfalls: Expert…
What is the difference between game…
Discover in this article What is the difference between game design and…
A Simple and effective guide to…
A Simple and effective guide to make an write a Game Design…
What Makes Games FUN (Video Gaming…
Discover What Makes Games FUN (Video Gaming Psychology behind why people play…
Recent Articles
ALSV4 Adding weapon to our character / Weapon System Tutorial Series Part-1
Hey! In this tutorial series I’ll be showing you how to create a system for picking up, switching between, and firing weapons and more. This tutorial is…
HurricaneVR | Pistol Setup Tutorial
Discord: https://discord.gg/7QUXEcuwKY HurricaneVR: https://assetstore.unity.com/packages/templates/systems/hurricanevr-177300 HexaBodyVR: https://cloudwalkingames.itch.io/hexabodyvr-physics-player-controller HexaBodyVR Demo: https://cloudwalkingames.itch.io/hexabodyvr-demo Hurricane Demo: https://cloudwalkingames.itch.io/hurricanevr-framework-demo Patreon: https://www.patreon.com/user?u=46531723&fan_landing=true source Advertisements
SQUID GAME DESIGN TUTORIAL | CAR PARKING MULTIPLAYER | SQUID GAME TUTORIAL
CAR PARKING MULTIPLAYER SQUID GAME DESIGN TUTORIAL Instagram: @zaza.cpm TIK TOK : @zaza.cpm https://vm.tiktok.com/ZMNUNt3RQ/ #cpm #carparkingmultiplayer #carparkingmultiplayertutorials #carparkingmultiplayernewupdate2021 #carparkingfreeaccountnew #viral #like #subscribe #squidgamechallenge #squidgame #SQUIDGAMETUTORIAL CAR PARKING…
The Game Design Reader: A Rules of Play Anthology (The MIT Press)
Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] [ad_2] Advertisements
Adding A Time Limit | Unity 2D Platformer Tutorial Part 8
Thank you for watching, if you enjoyed, be sure to like and subscribe for all things Brilliant! Where else can you find us? https://www.brilliantlabs.ca/ Tweets by brilliant_labs…