In this tutorial, I’ll show you how to make your character’s built-in Character Creator 4 playable in Unreal Engine 5’s Third Person Template using iClone 8
My Unreal Engine for Motion Graphics course is now out!
➜ Creating the Unreal Course: http://www.mograph.com/creatingtheunreal
Buy Winbush a Coffee 😉
➜ Ko-Fi: https://ko-fi.com/winbush
———————————————–
WINBUSH DEALS FOR YOU with my Affiliate links!
———————————————–
Get 20 dollars USD off your order of Looking Glass http://lookingglass.refr.cc/jonathanw
Get 15% off all Boris FX plug-ins, including Sapphire, Mocha Pro, or Continuum
Go to: https://goo.gl/75qHqv and use coupon code: winbush-suite-15
Buy anything from the Pixel Lab store below
https://tinyurl.com/yaazxzog
You can now go to my Amazon Storefront to see what I use: https://www.amazon.com/shop/winbush
FOLLOW ME ON SOCIAL MEDIA:
➜ Instagram: https://www.instagram.com/jonathanwin…
➜ Twitter: https://twitter.com/JonathanWinbush
➜ Twitch: https://www.twitch.tv/jonathanwinbush
➜ ArtStation: https://www.artstation.com/winbush
#CharacterCreator #UnrealEngine5 #iClone
0:00 What up what up
0:20 Exporting out of CC4
0:50 iClone 8 Export
1:52 UE5 Gaming Template
2:45 Import FBX Character Settings
4:30 Retarget Animation Assets
5:45 Swapping Mannequin with Character
7:08 Fixing 2-Sided Materials
7:40 Play in viewport!
8:20 Like and Subscribe
source