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Level Design Processes and Experiences Book Review

&NewLine;<p>Today&comma; I want to share with you my thoughts on the book <strong>Level Design Processes and Experiences<&sol;strong>&period; As someone who is aspiring to become a better level designer&comma; I came across this book and it turned out to be an excellent resource for honing my skills&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>In addition&comma; I highly recommend combining it with the <em>Architecture approach to level design<&sol;em> for even more valuable insights&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<figure class&equals;"wp-block-image"><img src&equals;"https&colon;&sol;&sol;m&period;media-amazon&period;com&sol;images&sol;I&sol;81aHmlEE&plus;xL&period;jpg" alt&equals;"Level Design&colon; Processes and Experiences"&sol;><figcaption class&equals;"wp-element-caption">Level Design&colon; Processes and Experiences book cover<&sol;figcaption><&sol;figure>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Level Design Processes and Experiences Pros and Cons<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">What We Liked<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li>The book provides practical and actionable advice for improving level design skills&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>It offers valuable insights and experiences from seasoned level designers&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>The content is well-structured&comma; making it easy to follow and understand&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>The book covers a wide range of topics&comma; ensuring a comprehensive learning experience&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>It serves as an excellent reference guide to revisit whenever faced with level design challenges&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">What Can Be Improved<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li>Some readers have reported issues with the delivery service&comma; with books arriving damaged&period; Make sure to check the condition of the package upon arrival&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>It would be great to see more visual examples or case studies to supplement the written explanations&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Quick Verdict<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p>In conclusion&comma; <strong>Level Design&colon; Processes and Experiences<&sol;strong> is a must-read for anyone looking to enhance their level design skills&period; It provides invaluable guidance&comma; practical advice&comma; and the expertise of experienced level designers&period; While there may be some delivery issues to be aware of&comma; the content of the book far outweighs any concerns&period; I highly recommend checking out this book if you&&num;8217&semi;re serious about improving your level design abilities&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<div class&equals;"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">&NewLine;<div class&equals;"wp-block-button"><a class&equals;"wp-block-button&lowbar;&lowbar;link wp-element-button" href&equals;"https&colon;&sol;&sol;www&period;amazon&period;com&sol;Level-Design-Experiences-Christopher-Totten-ebook&sol;dp&sol;B06XVW35KF&quest;&amp&semi;&lowbar;encoding&equals;UTF8&amp&semi;tag&equals;bluestore0c-20">Buy on AMAZON<&sol;a><&sol;div>&NewLine;<&sol;div>&NewLine;&NewLine;&NewLine;&NewLine;<p><&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Unboxing &&num;8211&semi; What&&num;8217&semi;s Inside&quest;<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p>I recently purchased the product <strong>Level Design&colon; Processes and Experiences<&sol;strong> on Amazon&period; Being a game design enthusiast&comma; I was excited to delve into the world of level design and explore the processes and experiences shared in this book&period; I placed my order and eagerly awaited its arrival&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>When the delivery arrived&comma; I quickly unboxed the package&period; Inside&comma; I found a neatly wrapped book&comma; ready to be explored&period; The cover design was eye-catching&comma; with intriguing visuals that hinted at the exciting content within&period; Turning the pages&comma; I noticed that the book was well-printed with clear text and appealing layouts&period; The cover and pages were of good quality&comma; giving the book a professional and durable feel&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Specifications<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>Here are some key specifications of <strong>Level Design&colon; Processes and Experiences<&sol;strong> that set it apart&colon;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li>Edition&colon; 1st<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>ISBN-13&colon; 978-1498745055<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Best Sellers Rank&colon; See Top 100 in Kindle Store<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Print length&colon; 408 pages<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Sticky notes&colon; Not Enabled<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Word Wise&colon; Not Enabled<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>X-Ray&colon; Not Enabled<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Enhanced typesetting&colon; Not Enabled<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Text-to-Speech&colon; Not enabled<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Simultaneous device usage&colon; Up to 4 simultaneous devices&comma; per publisher limits<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>File size&colon; 16702 KB<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Language&colon; English<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Publication date&colon; March 27&comma; 2017<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Publisher&colon; A K Peters&sol;CRC Press&semi; 1st edition &lpar;March 27&comma; 2017&rpar;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>ASIN&colon; B06XVW35KF<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">User-Guide<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>The documentation included with <strong>Level Design&colon; Processes and Experiences<&sol;strong> proved to be an invaluable resource&period; It provided clear guidance on various aspects of level design&comma; offering step-by-step instructions and practical insights&period; The user guide assisted me in understanding the concepts and applying them in my own projects&period; It enhanced my learning experience and allowed me to make the most out of the book&&num;8217&semi;s content&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>If you&&num;8217&semi;d like to explore the documentation yourself&comma; you can find it <a href&equals;"https&colon;&sol;&sol;www&period;amazon&period;com&sol;Level-Design-Experiences-Christopher-Totten-ebook&sol;dp&sol;B06XVW35KF&quest;&amp&semi;&lowbar;encoding&equals;UTF8&amp&semi;tag&equals;bluestore0c-20">here<&sol;a>&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Features &&num;8211&semi; What We Found<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Comprehensive guide to level design<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>This book&comma; <strong>Level Design&colon; Processes and Experiences<&sol;strong>&comma; serves as a comprehensive guide to level design in the field of video games&period; It offers detailed insights and practical advice on various aspects of level design&comma; including planning&comma; design principles&comma; prototyping&comma; playtesting&comma; and iteration&period; The author&comma; <strong>Christopher Totten<&sol;strong>&comma; draws from his extensive experience in the industry to provide readers with a wealth of knowledge and techniques that can be applied to create captivating and immersive game levels&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>Furthermore&comma; the book covers both <strong>2D and 3D level design<&sol;strong>&comma; making it suitable for aspiring level designers working on different types of games&period; It delves into the process of designing levels for different genres&comma; such as platformers&comma; first-person shooters&comma; and role-playing games&comma; offering a range of perspectives and approaches to cater to diverse game styles&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Pro-Tip&colon;<&sol;strong> One of the highlights of this book is the inclusion of case studies throughout&period; These case studies analyze the level design of well-known games&comma; providing valuable insights into the thinking and techniques behind successful level designs&period; By studying these examples and applying the principles discussed in the book&comma; readers can enhance their own level design skills&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Integration of level design with other disciplines<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>The book emphasizes the importance of collaboration and integration of level design with other game development disciplines&period; It explores the relationship between level design and art&comma; narrative&comma; sound design&comma; and gameplay mechanics&comma; highlighting how these elements work together to create engaging experiences for players&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>By understanding and considering the holistic nature of game development&comma; level designers can create levels that harmonize with the overall vision of the game&period; The book provides practical tips on how to effectively communicate with artists&comma; programmers&comma; and other team members&comma; ensuring that the level design aligns with the game&&num;8217&semi;s aesthetics&comma; mechanics&comma; and narrative&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Contextual product&lowbar;link&colon;<&sol;strong> For further insight into the integration of level design with other disciplines&comma; Totten explores real-world examples of successful collaborations in game development&period; <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>To delve deeper into this topic&comma; visit the product link&colon; <a href&equals;"https&colon;&sol;&sol;www&period;amazon&period;com&sol;Level-Design-Experiences-Christopher-Totten-ebook&sol;dp&sol;B06XVW35KF&quest;&amp&semi;&lowbar;encoding&equals;UTF8&amp&semi;tag&equals;bluestore0c-20">Level Design&colon; Processes and Experiences<&sol;a>&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Exploration of player experiences<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>This book not only provides guidance on how to design visually appealing and technically sound levels but also delves into the player experience&period; It explores various player archetypes and the psychology behind what makes levels engaging&comma; challenging&comma; and enjoyable&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>By understanding different player motivations and preferences&comma; level designers can create levels that cater to a broad audience&period; The book discusses techniques to guide player attention&comma; introduce variety and pacing&comma; and create memorable moments within the levels&period; It also covers the importance of feedback and response systems&comma; ensuring that players feel a sense of accomplishment and progression throughout the game&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>In-depth analysis of player experiences&comma; combined with practical design strategies&comma; allows level designers to craft levels that resonate with players and create immersive gameplay experiences&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Iterative and playtesting-driven approach<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>The book emphasizes an iterative approach to level design&comma; emphasizing the importance of playtesting and gathering feedback&period; It guides readers through the process of creating prototypes&comma; playtesting them&comma; and using the feedback to refine and improve the level design&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>Through multiple iterations and continuous feedback&comma; level designers can identify and address issues such as pacing problems&comma; confusing layouts&comma; or lack of player engagement&period; The book provides techniques for conducting effective playtests and outlines strategies to gather meaningful feedback from playtesters&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Pro-Tip&colon;<&sol;strong> To make the most out of playtesting&comma; the author suggests creating a strong feedback loop and involving the wider development team in the playtesting process&period; By involving different perspectives and gathering diverse feedback&comma; level designers can gain invaluable insights to enhance their level designs&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Attention to accessibility and inclusivity<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>This book acknowledges the importance of creating inclusive and accessible gameplay experiences&period; It discusses techniques and considerations for designing levels that accommodate players with diverse abilities and preferences&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>Feature 5 delves into the science behind inclusive level design&comma; providing readers with a deeper understanding of how different aspects&comma; such as difficulty scaling&comma; visual clarity&comma; and input options&comma; can affect player accessibility&period; By applying these principles&comma; level designers can create levels that are enjoyable and accessible to a wider range of players&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>Understanding the science behind inclusive design allows level designers to make informed decisions that ensure their games are welcoming and inclusive for all players&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Our Review on Level Design&colon; Processes and Experiences<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Our Score&colon; 91&period;0<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>I recently had the opportunity to read <strong>Level Design&colon; Processes and Experiences<&sol;strong>&comma; and I must say that it is an excellent book for anyone looking to enhance their skills as a level designer&period; The author&comma; Christopher Totten&comma; provides valuable insights and tips that can greatly help individuals trying to improve their level design abilities&period; As someone who is passionate about game development&comma; I highly recommend this book to anyone interested in the field&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>One aspect that I particularly enjoyed about this book is the emphasis on <strong>architecture approach<&sol;strong> to level design&period; Totten explains how understanding <strong>architectural principles<&sol;strong> can greatly enhance the quality of level design&period; By incorporating these principles&comma; I was able to create more immersive and visually appealing levels&period; The book offers practical examples and case studies that illustrate the concepts effectively&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>I should mention that Purolator&&num;8217&semi;s delivery service did not meet my expectations&period; The package arrived damaged&comma; which was disappointing&period; However&comma; I don&&num;8217&semi;t believe this should reflect on the quality of the book itself&period; Despite the delivery issue&comma; I found <strong>Level Design&colon; Processes and Experiences<&sol;strong> to be a <strong>highly valuable resource<&sol;strong> for aspiring level designers&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>If you&&num;8217&semi;re looking to improve your level design skills or gain a deeper understanding of the principles behind it&comma; I highly recommend checking out <strong>Level Design&colon; Processes and Experiences<&sol;strong>&period; This book offers valuable insights and practical advice that can help you take your level design to the next level&period; <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<div class&equals;"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">&NewLine;<div class&equals;"wp-block-button"><a class&equals;"wp-block-button&lowbar;&lowbar;link wp-element-button" href&equals;"https&colon;&sol;&sol;www&period;amazon&period;com&sol;Level-Design-Experiences-Christopher-Totten-ebook&sol;dp&sol;B06XVW35KF&quest;&amp&semi;&lowbar;encoding&equals;UTF8&amp&semi;tag&equals;bluestore0c-20">Buy on AMAZON<&sol;a><&sol;div>&NewLine;<&sol;div>&NewLine;&NewLine;&NewLine;&NewLine;<p>You can find more interesting <a href&equals;"https&colon;&sol;&sol;game-designers&period;net&sol;category&sol;books">books review in our blog<&sol;a>&period;<&sol;p>&NewLine;&NewLine;&NewLine;<div class&equals;"crp&lowbar;related crp&lowbar;related&lowbar;block crp-rounded-thumbs"><h3>Related Posts&colon;<&sol;h3><ul><li><a href&equals;"https&colon;&sol;&sol;game-designers&period;net&sol;a-practical-guide-to-level-design-book-review" class&equals;"crp&lowbar;link post-15893"><figure><img width&equals;"150" height&equals;"150" src&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;A-Practical-Guide-to-Level-Design-book-review-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1" class&equals;"crp&lowbar;featured crp&lowbar;thumb crp&lowbar;thumbnail" alt&equals;"A Practical Guide to Level Design book review" style&equals;"" title&equals;"A Practical Guide to Level Design book review&colon; 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https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;A-Practical-Guide-to-Level-Design-book-review-100x100&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 100w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;A-Practical-Guide-to-Level-Design-book-review&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;zoom&equals;3&amp&semi;resize&equals;150&percnt;2C150&amp&semi;ssl&equals;1 450w" &sol;><&sol;figure><span class&equals;"crp&lowbar;title">A Practical Guide to Level Design book review&colon; from&hellip&semi;<&sol;span><&sol;a><&sol;li><li><a href&equals;"https&colon;&sol;&sol;game-designers&period;net&sol;practical-game-design-book-review" class&equals;"crp&lowbar;link post-15857"><figure><img width&equals;"150" height&equals;"150" src&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1" class&equals;"crp&lowbar;featured crp&lowbar;thumb crp&lowbar;thumbnail" alt&equals;"Practical Game Design Book Review" style&equals;"" title&equals;"Practical Game Design Book Review&colon; A modern and comprehensive guide to video game design" srcset&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 150w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-600x600&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 600w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-300x300&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 300w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-100x100&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 100w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;zoom&equals;3&amp&semi;resize&equals;150&percnt;2C150&amp&semi;ssl&equals;1 450w" sizes&equals;"&lpar;max-width&colon; 150px&rpar; 100vw&comma; 150px" srcset&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 150w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-600x600&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 600w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-300x300&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 300w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review-100x100&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 100w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;11&sol;Practical-Game-Design-Book-Review&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;zoom&equals;3&amp&semi;resize&equals;150&percnt;2C150&amp&semi;ssl&equals;1 450w" &sol;><&sol;figure><span class&equals;"crp&lowbar;title">Practical Game Design Book Review&colon; A modern and&hellip&semi;<&sol;span><&sol;a><&sol;li><li><a href&equals;"https&colon;&sol;&sol;game-designers&period;net&sol;game-design-workshop-a-playcentric-approach-to-creating-innovative-games-book-review" class&equals;"crp&lowbar;link post-15552"><figure><img width&equals;"150" height&equals;"150" src&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-101&lowbar;0-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1" class&equals;"crp&lowbar;featured crp&lowbar;thumb crp&lowbar;thumbnail" alt&equals;"Game Design 101&lowbar;0" style&equals;"" title&equals;"Game Design Workshop&colon; 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150px&rpar; 100vw&comma; 150px" srcset&equals;"https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-101&lowbar;0-150x150&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 150w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-101&lowbar;0-300x300&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 300w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-101&lowbar;0-100x100&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 100w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-101&lowbar;0&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;zoom&equals;3&amp&semi;resize&equals;150&percnt;2C150&amp&semi;ssl&equals;1 450w" &sol;><&sol;figure><span class&equals;"crp&lowbar;title">Game Design Workshop&colon; 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https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-Workshop-A-Playcentric-Approach-to-Creating-Innovative-Games-Game-design-workshop-a-psychological-approach-for-creating-innovative-games-300x300&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 300w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-Workshop-A-Playcentric-Approach-to-Creating-Innovative-Games-Game-design-workshop-a-psychological-approach-for-creating-innovative-games-100x100&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;ssl&equals;1 100w&comma; https&colon;&sol;&sol;eu2hck8er8k&period;exactdn&period;com&sol;wp-content&sol;uploads&sol;2023&sol;08&sol;Game-Design-Workshop-A-Playcentric-Approach-to-Creating-Innovative-Games-Game-design-workshop-a-psychological-approach-for-creating-innovative-games&period;jpg&quest;strip&equals;all&amp&semi;lossy&equals;1&amp&semi;zoom&equals;3&amp&semi;resize&equals;150&percnt;2C150&amp&semi;ssl&equals;1 450w" &sol;><&sol;figure><span class&equals;"crp&lowbar;title">Game Design Workshop A Playcentric Approach to&hellip&semi;<&sol;span><&sol;a><&sol;li><&sol;ul><div class&equals;"crp&lowbar;clear"><&sol;div><&sol;div>

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