Introduction to Game Systems Design (Game Design)

Introduction to Game Systems Design (Game Design)

Book Review: Introduction to Game Systems Design (Game Design)


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What we think about the books

This book is a great introduction to the field of game systems design, which is the art and science of creating the rules, data, and interactions that make a game fun and engaging. The author, Dax Gazaway, is an experienced game designer who has worked on AAA-level games such as Star Wars and Marvel franchises. He explains the concepts and processes of game systems design in a clear and accessible way, using examples from popular games and his own projects. He also provides practical exercises and tips for using industry-standard tools such as spreadsheets and formulas.

The book covers topics such as:

  • The basics of game design and its subdisciplines
  • The essential questions that guide game systems design
  • How to create systems and data from scratch
  • How to populate and quantify a world of data into a game
  • How to tune and balance game systems
  • How to test game systems and data
  • How to use communication, psychology, and rewards in games
  • How to balance probability within systems

The book is suitable for anyone who wants to learn more about game systems design, whether they are aspiring game professionals, indie developers, hobbyists, or students. It is also a useful reference for experienced game designers who want to refresh their knowledge or explore new ideas. The book is well-written, well-organized, and well-illustrated, with plenty of examples and exercises. It is a valuable addition to the game design literature and a must-have for any game systems designer.

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Overall Reviews on Amazon

The book has a rating of 4.6 out of 5 stars on Amazon.com1, with 72% of the reviews being 5 stars and 17% being 4 stars1. The reviewers praised the book for being a great introduction to the field of game systems design, explaining the concepts and processes in a clear and accessible way, using examples from popular games and his own projects, and providing practical exercises and tips for using industry-standard tools such as spreadsheets and formulas1. One reviewer said that he highly recommends this book if you are interested in game systems design, and that you will learn the process to design the attributes of characters, weapons, and much more1. Another reviewer said that this book is a must-have for any game systems designer1.

The book is also available on Amazon.co.uk, Amazon.ca, and Google Books, where it has similar ratings and reviews2345. The book is part of the Developer’s Library series, which includes 71 books on various topics related to game development2. The book was published on August 17, 2021, and has 336 pages2.

In summary, the book Introduction to Game Systems Design (Game Design) by Dax Gazaway seems to be a well-written, well-organized, and well-illustrated guide to the art and science of creating the rules, data, and interactions that make a game fun and engaging. The readers who have bought and read this book have expressed their satisfaction and appreciation for the author’s expertise and teaching style. The book is suitable for anyone who wants to learn more about game systems design, whether they are aspiring game professionals, indie developers, hobbyists, or students. It is also a useful reference for experienced game designers who want to refresh their knowledge or explore new ideas.

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If you have liked this review, you can find more reviews on game design book in our blog.

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