How I Learned To Make Games | One Year of Indie Gamedev



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I hope you enjoy this look back at my first 365 days working as an indie game developer. I wanted to share a lot of advice, thoughts, and experiences that I learned during this first year that may help anyone else interested in pursuing this as a hobby or profession!

I have been using Unreal Engine 4 to create my sci fi FPS game: Arcadian Rift, however this video will cover more general topics that are not specific to any game engine.

In the video I cover topics such as getting started, learning the software, advice on development, and how to stay motivated and focused!

MUSIC USED:
TheFatRat
Denny Schneidemesser
Epidemic Sound

GAME FOOTAGE:
Horizon Zero Dawn
Genshin Impact
Team Fortress 2

The Design of Subnautica

Stress-Free Game Development: Powering Up Your Studio With DevOps

====================================
WISHLIST My Steam Game: Arcadian Rift:
https://store.steampowered.com/app/1702630/Arcadian_Rift/
SUPPORT Me on Patreon:
https://www.patreon.com/DavidRB
FOLLOW ME on Twitter:



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