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The Art of Game Design: A Book of Lenses

&NewLine;<h2 class&equals;"wp-block-heading">About the book<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p>Presents&nbsp&semi;over 100&nbsp&semi;sets of questions&comma; or different lenses&comma; for viewing a game’s design&period; Written by one of the world&&num;8217&semi;s top game designers&comma; this book describes the deepest and most fundamental principles of game design&comma; demonstrating how tactics used in board&comma; card&comma; and athletic games also work in video games&period; It provides practical instruction on creating world-class games that will be played again and again&period; <em>New to this edition&colon; <&sol;em>many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us&comma; Free to Play games&comma; hybrid games&comma; transformational games&comma; and more&period; <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<figure class&equals;"wp-block-image aligncenter size-large"><img src&equals;"http&colon;&sol;&sol;www&period;game-designers&period;net&sol;wp-content&sol;uploads&sol;2019&sol;11&sol;artOfGameDesigns&period;jpg" alt&equals;"" class&equals;"wp-image-2443"&sol;><&sol;figure>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">About the Author<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Jesse Schell <&sol;strong>is professor of entertainment technology for Carnegie Mellon University&&num;8217&semi;s Entertainment Technology Center &lpar;ETC&rpar;&comma; a joint master&&num;8217&semi;s program between Carnegie Mellon&&num;8217&semi;s College of Fine Arts and School of Computer Science&comma; where he teaches game design and leads several research projects&period; He is also CEO of Schell Games&comma; LLC&comma; an independent game studio in Pittsburgh&period; Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association &lpar;IGDA&rpar;&period; Schell worked as a designer&comma; programmer&comma; and manager on several projects for Disney theme parks and DisneyQuest&period; He received his undergraduate degree from Rensselaer Polytechnic Institute and master&&num;8217&semi;s degree in information networking from Carnegie Mellon&period; In 2004&comma; he was named as one of the World&&num;8217&semi;s 100 Top Young Innovators by MIT&&num;8217&semi;s Technology Review&period; <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Book Details<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Paperback&colon;<&sol;strong> 654 pages <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Publisher&colon;<&sol;strong> A K Peters&sol;CRC Press&semi; 3 edition &lpar;August 27&comma; 2019&rpar; <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Language&colon;<&sol;strong> English <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>ISBN-10&colon;<&sol;strong> 1138632058 <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>ISBN-13&colon;<&sol;strong> 978-1138632059 <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><strong>Product Dimensions&colon; <&sol;strong> 7&period;5 x 1&period;1 x 9&period;1 inches <&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<figure class&equals;"wp-block-image size-large is-resized"><a href&equals;"https&colon;&sol;&sol;amzn&period;to&sol;2R152hT"><img src&equals;"http&colon;&sol;&sol;www&period;game-designers&period;net&sol;wp-content&sol;uploads&sol;2019&sol;11&sol;buybutton&period;png" alt&equals;"" class&equals;"wp-image-2445" width&equals;"102" height&equals;"102"&sol;><&sol;a><&sol;figure>&NewLine;

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