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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition

Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition

&NewLine;<p><img class&equals;"wp&lowbar;automatic&lowbar;gallery" src&equals;"https&colon;&sol;&sol;images-na&period;ssl-images-amazon&period;com&sol;images&sol;I&sol;71PfbUbjrVL&period;jpg"><br>Price&colon; <span style&equals;"color&colon; &num;b12704&semi;">&lbrack;price&lowbar;with&lowbar;discount&rsqb;<&sol;span><br><i><small>&lpar;as of &lbrack;price&lowbar;update&lowbar;date&rsqb; &&num;8211&semi; <span class&equals;"wp&lowbar;automatic&lowbar;amazon&lowbar;disclaimer" title&equals;"Product prices and availability are accurate as of the date&sol;time indicated and are subject to change&period; Any price and availability information displayed on &lbrack;relevant Amazon Site&lpar;s&rpar;&comma; as applicable&rsqb; at the time of purchase will apply to the purchase of this product&period;">Details<&sol;span>&rpar;<&sol;small><&sol;i><&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><a href&equals;"https&colon;&sol;&sol;www&period;amazon&period;com&sol;gp&sol;aws&sol;cart&sol;add&period;html&quest;AssociateTag&equals;gamedesigners-books-20&amp&semi;ASIN&period;1&equals;1789532051&amp&semi;Quantity&period;1&equals;1&amp&semi;SubscriptionId&equals;"><img class&equals;"alignnone" src&equals;"https&colon;&sol;&sol;i&period;imgur&period;com&sol;q25bNRh&period;png" alt&equals;"" width&equals;"311" height&equals;"127"><&sol;a><br>&lbrack;ad&lowbar;1&rsqb;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<div>&NewLine;<p><b>Understand the fundamentals of C&num; programming and get started with coding from ground up with this engaging and practical guide<&sol;b><&sol;p>&NewLine;<h4>Key Features<&sol;h4>&NewLine;<ul>&NewLine;<li>Get up to speed with software development concepts at a macro level<&sol;li>&NewLine;<li>Leverage the power of C&num; in solving complex programming problems<&sol;li>&NewLine;<li>Script and customize your 3D games and implement animation techniques to make them engaging<&sol;li>&NewLine;<&sol;ul>&NewLine;<h4>Book Description<&sol;h4>&NewLine;<p>Learning to program can be a daunting task in the current IT landscape&comma; especially with the wide variety of languages you have to choose from&period; With this book&comma; you&&num;8217&semi;ll get off to a steady start through practical insights into game development with Unity&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;ll begin by learning the building blocks of programming&comma; right from variables&comma; methods&comma; and conditional statements through to classes and object-oriented systems&period; After getting up to speed with the basics&comma; you&&num;8217&semi;ll explore the Unity interface&comma; and soon understand how to create C&num; scripts and translate your newfound knowledge into simple game mechanics&period; All along&comma; you&&num;8217&semi;ll gain hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture&period;<&sol;p>&NewLine;<p>By the end of this Unity book&comma; you&&num;8217&semi;ll be well-versed with intermediate-level C&num; topics such as generics&comma; delegates&comma; and events&comma; and have the skills you need to manage your own projects&period;<&sol;p>&NewLine;<h4>What you will learn<&sol;h4>&NewLine;<ul>&NewLine;<li>Understand programming fundamentals with practice examples in C&num;<&sol;li>&NewLine;<li>Explore Unity 2019&&num;8217&semi;s interface and features<&sol;li>&NewLine;<li>Learn C&num; programming syntax from scratch<&sol;li>&NewLine;<li>Create a game design document and prototype level<&sol;li>&NewLine;<li>Discover intermediate-level programming topics and best practices<&sol;li>&NewLine;<li>Implement game mechanics&comma; interactions&comma; and UI elements with C&num;<&sol;li>&NewLine;<&sol;ul>&NewLine;<h4>Who this book is for<&sol;h4>&NewLine;<p>This book is for developers&comma; programmers&comma; or anyone who wants to get started with C&num; programming in a fun and engaging manner&comma; and create games and script in C&num; language and Unity&period; Prior experience in programming or Unity is not required&period;<&sol;p>&NewLine;<h4>Table of Contents<&sol;h4>&NewLine;<ol>&NewLine;<li>Getting to Know your Environment<&sol;li>&NewLine;<li>The Building Blocks of Programming<&sol;li>&NewLine;<li>Diving into Variables&comma; Types and Methods<&sol;li>&NewLine;<li>Control Flow and Collection Types<&sol;li>&NewLine;<li>Working with Classes&comma; Structs and OOP<&sol;li>&NewLine;<li>Getting Your Hands Dirty with Unity<&sol;li>&NewLine;<li>Movement&comma; Camera Controls&comma; and Collisions<&sol;li>&NewLine;<li>Scripting Game Mechanics<&sol;li>&NewLine;<li>Basic AI and Enemy Behavior<&sol;li>&NewLine;<li>Revisiting Types&comma; Methods and Classes<&sol;li>&NewLine;<li>Exploring Generics&comma; Delegates&comma; and Beyond<&sol;li>&NewLine;<li>The Journey continues<&sol;li>&NewLine;<&sol;ol>&NewLine;<&sol;div>&NewLine;&NewLine;&NewLine;&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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