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Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++

&NewLine;<p>Book Review&colon; <em>Game Development Projects with Unreal Engine<&sol;em> – Mastering UE4 and C&plus;&plus; Through Practical Game Design<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><img class&equals;"wp&lowbar;automatic&lowbar;gallery" src&equals;"https&colon;&sol;&sol;images-na&period;ssl-images-amazon&period;com&sol;images&sol;I&sol;61OsPFTFsSL&period;jpg"><br>Price&colon; <span style&equals;"color&colon; &num;b12704&semi;">&lbrack;price&lowbar;with&lowbar;discount&rsqb;<&sol;span><br><i><small>&lpar;as of &lbrack;price&lowbar;update&lowbar;date&rsqb; &&num;8211&semi; <span class&equals;"wp&lowbar;automatic&lowbar;amazon&lowbar;disclaimer" title&equals;"Product prices and availability are accurate as of the date&sol;time indicated and are subject to change&period; Any price and availability information displayed on &lbrack;relevant Amazon Site&lpar;s&rpar;&comma; as applicable&rsqb; at the time of purchase will apply to the purchase of this product&period;">Details<&sol;span>&rpar;<&sol;small><&sol;i><&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p><a href&equals;"https&colon;&sol;&sol;amzn&period;to&sol;4doFSSt" target&equals;"&lowbar;blank" rel&equals;"noreferrer noopener"><img src&equals;"https&colon;&sol;&sol;i&period;imgur&period;com&sol;q25bNRh&period;png"><&sol;a><br>&lbrack;ad&lowbar;1&rsqb;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h1 class&equals;"wp-block-heading"><&sol;h1>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Overview<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p><em>Game Development Projects with Unreal Engine<&sol;em> offers a structured&comma; project-based path for learning game design using Unreal Engine 4 &lpar;UE4&rpar; combined with C&plus;&plus;&period; The book targets beginners and intermediate users who want to enhance their skills by building real games&comma; from simple mechanics to multiplayer environments&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<hr class&equals;"wp-block-separator has-alpha-channel-opacity"&sol;>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Content Summary<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Introduction to Unreal Engine and C&plus;&plus;<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>The book begins by introducing the Unreal Editor&comma; core UE4 concepts like actors&comma; blueprints&comma; animations&comma; inheritance&comma; and player input&period; This foundation helps readers understand the engine&&num;8217&semi;s architecture and prepare for hands-on development&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Project-Based Learning Approach<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<p>The core of the book is built around three comprehensive projects&colon;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<ol class&equals;"wp-block-list">&NewLine;<li><strong>Dodgeball Game<&sol;strong><br>Focuses on line traces&comma; collision detection&comma; projectiles&comma; UI elements&comma; and sound effects&period; This project serves as an introduction to combining basic gameplay mechanics&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>SuperSideScroller Game<&sol;strong><br>Introduces advanced animation techniques including blend spaces and montages&comma; enemy AI using Blackboards and Behavior Trees&comma; object spawning&comma; collectibles&comma; and power-ups&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>First-Person Shooter &lpar;FPS&rpar; Multiplayer Game<&sol;strong><br>Covers multiplayer fundamentals such as remote procedure calls &lpar;RPCs&rpar; and gameplay framework classes to help readers understand networking and multiplayer logic&period;<&sol;li>&NewLine;<&sol;ol>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Additional Learning Topics<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li>Input controls across keyboard&comma; mouse&comma; gamepad&comma; and touch devices&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Visual and sound effects to polish the game experience&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Testing games on mobile platforms with mobile preview features&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Essential game UI design with HUD &lpar;Heads-Up Display&rpar; implementation&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<hr class&equals;"wp-block-separator has-alpha-channel-opacity"&sol;>&NewLine;&NewLine;&NewLine;&NewLine;<p><&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Evaluation of Comments and Reader Feedback<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Strengths Highlighted by Readers<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li><strong>Practical Approach&colon;<&sol;strong> Many praise the project-based format&comma; which makes abstract concepts concrete by applying them immediately in game projects&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>Clear Explanations&colon;<&sol;strong> The step-by-step guidance on UE4 tools and C&plus;&plus; programming helps new developers grasp both the engine and language effectively&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>Comprehensive Scope&colon;<&sol;strong> Covering from basic game mechanics to multiplayer networking provides a well-rounded learning experience&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>Skill Reinforcement&colon;<&sol;strong> Exercises after each section encourage readers to practice and solidify learning&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<h3 class&equals;"wp-block-heading">Common Critiques<&sol;h3>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li><strong>Prior C&plus;&plus; Knowledge Required&colon;<&sol;strong> Some readers mention that a basic understanding of C&plus;&plus; is necessary&semi; complete beginners might struggle without prior programming experience&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>Windows-Centric&colon;<&sol;strong> The book assumes Windows for IDE compatibility&comma; which may limit users on other operating systems&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li><strong>Depth on Certain Topics&colon;<&sol;strong> A few users feel some advanced topics &lpar;e&period;g&period;&comma; multiplayer networking&rpar; could be explored in more depth for clarity&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<hr class&equals;"wp-block-separator has-alpha-channel-opacity"&sol;>&NewLine;&NewLine;&NewLine;&NewLine;<p><&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Conclusion<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<p><em>Game Development Projects with Unreal Engine<&sol;em> is a solid resource for aspiring game developers who want to learn by doing&period; It balances theory with practical application through well-designed projects that increase in complexity&period; Readers with basic C&plus;&plus; knowledge will find it particularly useful for building confidence in UE4 game development and preparing to create their own games from scratch&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<hr class&equals;"wp-block-separator has-alpha-channel-opacity"&sol;>&NewLine;&NewLine;&NewLine;&NewLine;<h2 class&equals;"wp-block-heading">Who Should Read This Book&quest;<&sol;h2>&NewLine;&NewLine;&NewLine;&NewLine;<ul class&equals;"wp-block-list">&NewLine;<li>Beginners with basic C&plus;&plus; knowledge looking to enter game development using Unreal Engine 4&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Intermediate developers wanting to consolidate skills in UE4 and C&plus;&plus; through applied projects&period;<&sol;li>&NewLine;&NewLine;&NewLine;&NewLine;<li>Hobbyists and students eager to build real games while learning key design principles and engine features&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;&NewLine;&NewLine;&NewLine;<hr class&equals;"wp-block-separator has-alpha-channel-opacity"&sol;>&NewLine;&NewLine;&NewLine;&NewLine;<p>If you want a hands-on&comma; project-driven guide that takes you from UE4 basics through multiplayer development&comma; this book is a recommended pick&period;<&sol;p>&NewLine;&NewLine;&NewLine;&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;&NewLine;&NewLine;<p>&lbrack;ad&lowbar;2&rsqb;<&sol;p>&NewLine;

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